The Rocket Complete Game Kit includes everything you need to train up to 16 players at one time (in teams of 3-5 participants). All parts are reusable.
Rocket is based on the global industry standard, Project Management Body of Knowledge (PMBOK), and it supports project management as defined by the American Society of Training and Development’s Certified Professional in Learning and Performance (CPLP).
In today’s streamlined organisations, project management is no longer just the domain of the specialist. Now just about everyone is required to play the project manager role. At the same time, this growing need doesn’t necessarily require certifications, Gantt charts, or the Critical Path Method. Instead, what’s really needed is a basic, solid skill set that can be applied to everyday work.
Here’s the training solution that will provide just the right amount of insight. From subject matter expert Lou Russell, Rocket: The Project Management Game, a competitive team simulation that emphasizes simple, fast, and flexible techniques for ensuring project success.
What makes Rocket such an effective learning experience is the combination of an actual hands-on team challenge and Russell’s four-step Dare to Properly Manage Resources model. Through game play, participants learn very quickly the importance of each phase, from planning to completion as well as the need to practice what’s referred to as flexible structure.
• Experience firsthand the skills required to manage projects effectively
• Understand the various challenges of project management
• Realise how to leverage personal strengths to improve project communication
• Learn how to apply the DARE model of project management
How it Works
At the heart of the game is a construction project – you guessed it, a rocket! Project teams are faced with the challenge of building to exact specifications, given only limited knowledge and resources – and they’re expected to complete the project both on budget and on time. While on the surface, it may seem like a somewhat simple task, tension and pressure grow as information is revealed and team dynamics emerge.
|Attribute name||Attribute value|
|OBJECTIVE||To learn a basic project management process|
|AUDIENCE||Project Managers and Teams|
|TIME REQUIRED||2 Hours|