Cave Without a Name Facilitator Set

£158.50 excl VAT

Category: Simulations
Code: 242G

Includes facilitator guide, workshop instructions, sample participant materials, and PowerPoint presentation

Theory

Based on actual explorations and named for a cave near Boerne, Texas, Cave Without a Name demonstrates the concept of team synergy — the belief that decisions made by groups are better than decisions made by individuals acting alone (Michaelson, Watson, & Black, 1989). Groups bring a greater sum total of knowledge and information to the discussion of a problem, as well as a greater number of approaches and perspectives. The simulation can also demonstrate “process loss.” This phenomenon occurs when a knowledgeable group member outperforms the group, indicating that the member’s knowledge was lost sometime during the group discussion. In order for group decision making to work, unique information must be shared and absorbed by the group (Stasser, 1992).

How It Works

This powerful roundtable simulation challenges teams to rank 4 action responses and 10 day-pack items — first as individuals, and then as a team. First, as the facilitator, you’ll introduce the adventure scenario. Participants will then rank action responses and daypack items on their own, using pressure-sensitive scoring forms. Next, each team conducts the same ranking process as a unit. Finally, you’ll lead the participants into a group action planning discussion, providing the team with the opportunity to apply the learning to the workplace.

Uses for Cave Without a Name

• Illustrate the concept of team synergy

• “Break the ice” among new or conflicted teams

• Give teams a nonthreatening opportunity to work together

• Help teams practice consensus decision making

• Improve active listening, probing, and confronting behaviours in a realistic setting

• Train team leaders in team facilitation skills

• Open or close a learning session

• Introduce an organisational change, such as the transition to self-managing teams

• Interject a fun activity into an otherwise serious agenda

• Assess group member competence

• Supplement outdoor experiential learning.

What to Order/Product Contents

Order one Facilitator Guide per trainer and one Participant Guide per team member.

Note: Cave Without a Name works best when participants are divided into teams of seven or fewer per table.

Facilitator Guide includes:

• Administrative guidelines

• 2-hour workshop design NEW!

• Expert rationale

• Experiential learning/training methodology

• Training design options NEW!

• CD-ROM containing Microsoft® PowerPoint® presentation and reproducible masters NEW!

• Updated page layout NEW!

• Sample copy of Participant Guide NEW!

• 2-hour workshop design with detailed preparation checklist and step-by-step facilitator instructions

• Convenient binder format NEW!

Attribute name Attribute value
FORMAT Simulation
OBJECTIVE Build the skills for teams to achieve synergy
AUDIENCE Intermediate teams
TIME REQUIRED 1 to 1½ hours
AUTHOR HRDQ Research & Development Team